Changing the way children study

Kendir Studios

In the EU and USA, 95% of students are gamers and play games online, but traditional education formats lack the same level of engagement that students find in video games. Motivation and attention span issues related to traditional learning methods mean affect learning can sufferoutcomes.


Kendir Studio’s educational 3D adventure game is a world-first. We have clear evidence that Ggame-based learning produces the same dopamine hit for the learner as the one that they are used to in a normal online gaming environment. Game systems significantly deactivate regions of interest such as the ones responsible for mind-wandering and not-related memory, increasing focus on the task at hand.



Students and teachers report learning is faster using the game than any other method used inside a classroom and students were less distracted. Motivation and fun levels remain high after hours of playing the game.

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